LI, Jin; HU, Yike; WANG, Mengyi. The Localization of Online Games: Taking the “League of Legends” as an Example. Journal of Social Science and Humanities, [S. l.], v. 7, n. 1, p. 112–116, 2025. DOI: 10.53469/jssh.2025.7(01).16. Disponível em: https://bryanhousepub.com/index.php/jssh/article/view/1365. Acesso em: 15 mar. 2025.